Application of Unity Visual Programming in 3D Interactive Animation
(School of Media and Communication, Wuhan Textile University, Wuhan 430073, China)
Abstract
With the development of the times, the integration of science and technology and art has gradually become a new wave in the art design field. Artistic creation is not limited to traditional media. In the creation, in order to achieve a creative prototype, art creators need not only the design inspiration and artistic appreciation ability, but also the ability to operate professional media software, often involving computer programming knowledge. The emergence of visual programming breaks through the barrier that it is difficult for art creators to start computer programming. Taking visual programming in Unity as the starting point, this paper briefly analyzes the production logics and flow charts of interactive animation, providing a certain reference for college art students in making interactive animation.
Keywords
Unity; visual programming; interactive animation
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Funding
Teaching and Research Project of Wuhan Textile University (202018); Wuhan Textile University Foundation Project (243124)
About the authors
Hu Kaifu (2000-), male, Han ethnicity, from Yichang, Hubei Province, is currently pursuing a master's degree in digital media art; Gao Guoqiang (1971-), male, Han nationality, from Changde, Hunan, associate professor, graduate supervisor, PhD, research direction: network communication, data mining.